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	<title>Michael Chase's Weblog</title>
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	<description>Hopefully a resource for other programmers, or just people for that matter.</description>
	<lastBuildDate>Wed, 17 Nov 2010 20:56:42 +0000</lastBuildDate>
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		<title>Michael Chase's Weblog</title>
		<link>http://mbrazell.wordpress.com</link>
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		<item>
		<title>Programming Gems:  Debugging browser plugins with Visual Studio 2008</title>
		<link>http://mbrazell.wordpress.com/2010/11/17/javascript-gems-script-debugging-with-visual-studio-2008/</link>
		<comments>http://mbrazell.wordpress.com/2010/11/17/javascript-gems-script-debugging-with-visual-studio-2008/#comments</comments>
		<pubDate>Wed, 17 Nov 2010 16:01:15 +0000</pubDate>
		<dc:creator>mbrazell</dc:creator>
				<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://mbrazell.wordpress.com/?p=42</guid>
		<description><![CDATA[In order to debug a browser plugin with Visual Studio 2008, oftentimes it is necessary to force the browser to run in single-process mode.  Following are methods to force single-process mode in popular browsers: Chrome/Chromium:  use the &#8211;single-process command line switch. Firefox:  set dom.ipc.plugins.enabled in about:config to false. Internet Explorer:  in the system registry, under HKEY_CURRENT_USER\Software\Microsoft\Internet [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mbrazell.wordpress.com&amp;blog=2992268&amp;post=42&amp;subd=mbrazell&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>In order to debug a browser plugin with Visual Studio 2008, oftentimes it is necessary to force the browser to run in single-process mode.  Following are methods to force single-process mode in popular browsers:</p>
<p><strong>Chrome/Chromium</strong>:  use the &#8211;single-process command line switch.</p>
<p><strong>Firefox</strong>:  set dom.ipc.plugins.enabled in about:config to false.</p>
<p><strong>Internet Explorer</strong>:  in the system registry, under HKEY_CURRENT_USER\Software\Microsoft\Internet Explorer\Main, add &#8220;TabProcGrowth&#8221; as a DWORD value and set to zero (0).</p>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">mbrazell</media:title>
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		<item>
		<title>Javascript Gems:  Hitting breakpoints in Internet Explorer 8 using Visual Studio 2008</title>
		<link>http://mbrazell.wordpress.com/2010/11/17/javascript-gems-hitting-breakpoints-in-internet-explorer-8-using-visual-studio-2008/</link>
		<comments>http://mbrazell.wordpress.com/2010/11/17/javascript-gems-hitting-breakpoints-in-internet-explorer-8-using-visual-studio-2008/#comments</comments>
		<pubDate>Wed, 17 Nov 2010 15:55:50 +0000</pubDate>
		<dc:creator>mbrazell</dc:creator>
				<category><![CDATA[Javascript]]></category>

		<guid isPermaLink="false">http://mbrazell.wordpress.com/?p=39</guid>
		<description><![CDATA[Checklist for hitting breakpoints when debugging javascript in Visual Studio 2008 and Internet Explorer 8: 1)  Uncheck &#8220;Disable script debugging (Internet Explorer)&#8221; found in Tools-&#62;Internet Options-&#62;Advanced-&#62;Settings-&#62;Browsing. 2)  Add &#8220;debugger&#8221; before the line of script you wish to break at.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mbrazell.wordpress.com&amp;blog=2992268&amp;post=39&amp;subd=mbrazell&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Checklist for hitting breakpoints when debugging javascript in Visual Studio 2008 and Internet Explorer 8:</p>
<p>1)  Uncheck &#8220;Disable script debugging (Internet Explorer)&#8221; found in Tools-&gt;Internet Options-&gt;Advanced-&gt;Settings-&gt;Browsing.</p>
<p>2)  Add &#8220;debugger&#8221; before the line of script you wish to break at.</p>
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			<media:title type="html">mbrazell</media:title>
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		<item>
		<title>Javascript Gems:  Dynamically change element&#8217;s onclick event</title>
		<link>http://mbrazell.wordpress.com/2010/11/16/javascript-gems-dynamically-change-elements-onclick-event/</link>
		<comments>http://mbrazell.wordpress.com/2010/11/16/javascript-gems-dynamically-change-elements-onclick-event/#comments</comments>
		<pubDate>Tue, 16 Nov 2010 21:19:17 +0000</pubDate>
		<dc:creator>mbrazell</dc:creator>
				<category><![CDATA[Javascript]]></category>

		<guid isPermaLink="false">http://mbrazell.wordpress.com/?p=31</guid>
		<description><![CDATA[var input = document.createElement(&#8220;input&#8221;); input.onclick = someFunction; // not someFunction(); or &#8220;someFunction()&#8221;; - OR - input.onclick = function() { }; It must be a pointer to the function, not a function call or string.  Also note that the event is named &#8220;onclick&#8221;, not &#8220;onClick&#8221;.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mbrazell.wordpress.com&amp;blog=2992268&amp;post=31&amp;subd=mbrazell&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>var input = document.createElement(&#8220;input&#8221;);</p>
<p><strong>input.onclick = someFunction;</strong> // not someFunction(); or &#8220;someFunction()&#8221;;</p>
<p>- OR -</p>
<p><strong>input.onclick = function() { };</strong></p>
<p>It must be a pointer to the function, not a function call or string.  Also note that the event is named &#8220;onclick&#8221;, not &#8220;onClick&#8221;.</p>
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			<media:title type="html">mbrazell</media:title>
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		<item>
		<title>Hello world! (redux)</title>
		<link>http://mbrazell.wordpress.com/2010/11/16/hello-world-part-deux/</link>
		<comments>http://mbrazell.wordpress.com/2010/11/16/hello-world-part-deux/#comments</comments>
		<pubDate>Tue, 16 Nov 2010 20:54:23 +0000</pubDate>
		<dc:creator>mbrazell</dc:creator>
				<category><![CDATA[Me]]></category>

		<guid isPermaLink="false">http://mbrazell.wordpress.com/?p=27</guid>
		<description><![CDATA[I&#8217;m back bitches.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mbrazell.wordpress.com&amp;blog=2992268&amp;post=27&amp;subd=mbrazell&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m back bitches.</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/mbrazell.wordpress.com/27/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/mbrazell.wordpress.com/27/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/mbrazell.wordpress.com/27/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/mbrazell.wordpress.com/27/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/mbrazell.wordpress.com/27/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/mbrazell.wordpress.com/27/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/mbrazell.wordpress.com/27/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/mbrazell.wordpress.com/27/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/mbrazell.wordpress.com/27/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/mbrazell.wordpress.com/27/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/mbrazell.wordpress.com/27/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/mbrazell.wordpress.com/27/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/mbrazell.wordpress.com/27/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/mbrazell.wordpress.com/27/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mbrazell.wordpress.com&amp;blog=2992268&amp;post=27&amp;subd=mbrazell&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">mbrazell</media:title>
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		<title>BwCore3 (or BwCore2_5)</title>
		<link>http://mbrazell.wordpress.com/2008/05/05/bwcore3-or-bwcore2_3/</link>
		<comments>http://mbrazell.wordpress.com/2008/05/05/bwcore3-or-bwcore2_3/#comments</comments>
		<pubDate>Mon, 05 May 2008 14:40:21 +0000</pubDate>
		<dc:creator>mbrazell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[BwCore]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[factory]]></category>
		<category><![CDATA[registry]]></category>
		<category><![CDATA[threads]]></category>
		<category><![CDATA[Visual Studio 2005]]></category>

		<guid isPermaLink="false">http://mbrazell.wordpress.com/?p=12</guid>
		<description><![CDATA[Today I start on the next version of BwCore.  Several significant features will be added, including use of the factory and registry pattern for object instantiation, and support for multiple threads. The re-write will be done in Visual Studio 2005, to ensure the ability to compile with VS 2005 from the get-go. Kevin, Robert, and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mbrazell.wordpress.com&amp;blog=2992268&amp;post=12&amp;subd=mbrazell&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Today I start on the next version of BwCore.  Several significant features will be added, including use of the factory and registry pattern for object instantiation, and support for multiple threads.</p>
<p>The re-write will be done in Visual Studio 2005, to ensure the ability to compile with VS 2005 from the get-go.</p>
<p>Kevin, Robert, and Ted are assisting in the design, which will hopefully give us a more maintainable code base, allow for easier addition of features, and improve performance.</p>
<p>Good luck toward this effort!</p>
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			<media:title type="html">mbrazell</media:title>
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		<title>Wiimote Mouse</title>
		<link>http://mbrazell.wordpress.com/2008/04/13/wiimote-mouse/</link>
		<comments>http://mbrazell.wordpress.com/2008/04/13/wiimote-mouse/#comments</comments>
		<pubDate>Sun, 13 Apr 2008 21:35:06 +0000</pubDate>
		<dc:creator>mbrazell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[accelerometer]]></category>
		<category><![CDATA[Bluetooth]]></category>
		<category><![CDATA[C#]]></category>
		<category><![CDATA[mouse]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wiimote]]></category>

		<guid isPermaLink="false">http://mbrazell.wordpress.com/?p=10</guid>
		<description><![CDATA[I have just completed an executable that allows the user to control the cursor (mouse) with a Wiimote. They only need support for Bluetooth, a Wii sensor bar (or an infrared light source), and a Wiimote. I came up with an effective (and possibly novel) way of reducing jitter (the Wiimote is very sensitive) using [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mbrazell.wordpress.com&amp;blog=2992268&amp;post=10&amp;subd=mbrazell&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I have just completed an executable that allows the user to control the cursor (mouse) with a Wiimote.  They only need support for Bluetooth, a Wii sensor bar (or an infrared light source), and a Wiimote.</p>
<p>I came up with an effective (and possibly novel) way of reducing jitter (the Wiimote is very sensitive) using the accelerometer within the Wiimote.  If the user is pointing at a specific location, the Wiimote will be relatively still, and the accelerometer&#8217;s acceleration vector will also be relatively stable.  Hence, if the accelerometer isn&#8217;t changing (much), I don&#8217;t send mouse move messages to the OS.</p>
<p>Here&#8217;s a screen-shot of the interface:</p>
<p><a href="http://mbrazell.files.wordpress.com/2008/04/wiimotemouse.jpg"><img class="alignnone size-medium wp-image-11" src="http://mbrazell.files.wordpress.com/2008/04/wiimotemouse.jpg?w=278&#038;h=300" alt="Wiimote Mouse Interface" width="278" height="300" /></a></p>
<p>Pretty spiffy, eh?</p>
<p>What&#8217;s also cool is this is my first C# program.  I love C# and Visual Studio 2005 so far!</p>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">Wiimote Mouse Interface</media:title>
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		<title>A Wonderful Life</title>
		<link>http://mbrazell.wordpress.com/2008/03/28/a-wonderful-life/</link>
		<comments>http://mbrazell.wordpress.com/2008/03/28/a-wonderful-life/#comments</comments>
		<pubDate>Fri, 28 Mar 2008 19:00:26 +0000</pubDate>
		<dc:creator>mbrazell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[personal]]></category>
		<category><![CDATA[professional]]></category>

		<guid isPermaLink="false">http://mbrazell.wordpress.com/?p=6</guid>
		<description><![CDATA[Is the title of a dreamy trance song by Carl Craig, on an album called &#8220;Back to Mine&#8221;, by Everything But The Girl (EBTG). I remember when I bought the album I was initially disappointed, because I thought it was going to be music by EBTG, but it turned out to be a compilation of [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mbrazell.wordpress.com&amp;blog=2992268&amp;post=6&amp;subd=mbrazell&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Is the title of a dreamy trance song by Carl Craig, on an album called &#8220;Back to Mine&#8221;, by Everything But The Girl (EBTG).  I remember when I bought the album I was initially disappointed, because I thought it was going to be music by EBTG, but it turned out to be a compilation of music they love, hence the album title.  However, my disappointment quickly subsided when I heard the music.  It&#8217;s wonderful to hear the music a band you like listens to themselves, especially when you end up loving it too&#8230;</p>
<p>There are so many personal things in my life that I wouldn&#8217;t mind sharing with whomever takes the time to read this, but I&#8217;m not sure yet if I want to keep this a strictly &#8220;professional&#8221; blog.</p>
<p><a href="http://mbrazell.files.wordpress.com/2008/03/albumart_ad9d02cc-7926-4871-afba-4debedea528c_large.jpg" title="Back To Mine"><img src="http://mbrazell.files.wordpress.com/2008/03/albumart_ad9d02cc-7926-4871-afba-4debedea528c_large.thumbnail.jpg" alt="Back To Mine" /></a></p>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">Back To Mine</media:title>
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		<title>Automatic Display Lists</title>
		<link>http://mbrazell.wordpress.com/2008/03/21/automatic-display-lists/</link>
		<comments>http://mbrazell.wordpress.com/2008/03/21/automatic-display-lists/#comments</comments>
		<pubDate>Fri, 21 Mar 2008 15:54:30 +0000</pubDate>
		<dc:creator>mbrazell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Bridgeworks]]></category>
		<category><![CDATA[display lists]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[programming]]></category>

		<guid isPermaLink="false">http://mbrazell.wordpress.com/?p=5</guid>
		<description><![CDATA[Replicators turned out to be a bust&#8230; so I decided to make display lists in the Scene Graph automatic. With automatic display lists, every existing and future demo can take advantage of the performance boosts from display lists with no changes to the XML. I&#8217;ve just completed the implementation, and am ready to unit test. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mbrazell.wordpress.com&amp;blog=2992268&amp;post=5&amp;subd=mbrazell&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Replicators turned out to be a bust&#8230; so I decided to make display lists in the Scene Graph automatic.  With automatic display lists, every existing and future demo can take advantage of the performance boosts from display lists with no changes to the XML.  I&#8217;ve just completed the implementation, and am ready to unit test.  Once all the kinks (if any!) are worked out, every static model in any scene will use display lists.  I&#8217;m counting on a home run this time.</p>
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		<title>Waiting for a BIG compile to complete&#8230;</title>
		<link>http://mbrazell.wordpress.com/2008/03/07/waiting-for-a-big-compile-to-complete/</link>
		<comments>http://mbrazell.wordpress.com/2008/03/07/waiting-for-a-big-compile-to-complete/#comments</comments>
		<pubDate>Fri, 07 Mar 2008 13:39:42 +0000</pubDate>
		<dc:creator>mbrazell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Bridgeworks]]></category>
		<category><![CDATA[display lists]]></category>
		<category><![CDATA[programming]]></category>

		<guid isPermaLink="false">http://mbrazell.wordpress.com/?p=4</guid>
		<description><![CDATA[I changed something in the basest of base classes, so I&#8217;m waiting for the whole project to compile&#8230; probably another 5 minutes. I recently added display list support to the graphics engine of Bridgeworks (http://dev.bridgeborn.com/BwSchools). Currently, Bridgeworks supports OpenGL 1.1 and Direct3D 8.1. OpenGL already had display lists built in, so that was easy. I [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mbrazell.wordpress.com&amp;blog=2992268&amp;post=4&amp;subd=mbrazell&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p> I changed something in the basest of base classes, so I&#8217;m waiting for the whole project to compile&#8230; probably another 5 minutes.</p>
<p>I recently added display list support  to the graphics engine of Bridgeworks (http://dev.bridgeborn.com/BwSchools).  Currently, Bridgeworks supports OpenGL 1.1 and Direct3D 8.1.  OpenGL already had display lists built in, so that was easy.  I wrote my own version of display lists for the Direct3D component.  The frame rate improvements were well beyond my expectations.  I knew there would be some improvement, but I didn&#8217;t realize to what extent.  On our test scene, which has many duplicated objects and can benefit from display lists, enabling the display lists brought the frame rate from 2 fps to around 33 fps&#8230; amazing.  This will have positive implications for any scene that utilizes static or duplicated objects, like graphs for instance.</p>
<p>I want to further optimize the D3D display list support, by removing Get* methods from the display lists, as these are not necessary for rendering once the initial display list record has been made.</p>
<p>I&#8217;m currently working on what I call a &#8220;Replicator&#8221; node for the SceneGraph library.  Tim, the CEO of Bridgeborn, and my personal friend  who endlessly harasses me with his dry wit (I love it), said it sounded like something Arnold Schwarzenegger (had to look up that spelling) would say.  The replicators purpose is to replicate prototypes of a model so that the model doesn&#8217;t have to be stored in the scene graph multiple times&#8230; another optimization that I&#8217;m hoping will prove beneficial.  We&#8217;ll see.</p>
<p>Well the compilation has just finished, so I have too.</p>
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		<title>Hello world!</title>
		<link>http://mbrazell.wordpress.com/2008/02/27/hello-world/</link>
		<comments>http://mbrazell.wordpress.com/2008/02/27/hello-world/#comments</comments>
		<pubDate>Wed, 27 Feb 2008 01:05:10 +0000</pubDate>
		<dc:creator>mbrazell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[programming]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[The auto-generated title of this entry is appropriate for several reasons. First, I&#8217;ve just started a new, exciting chapter of my life in Virginia Beach, Virginia. Second, I&#8217;m a programmer, and &#8220;Hello world!&#8221; is typically the first program you write when learning a new programming language. Third, this is my first blog. So, gleefully I [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mbrazell.wordpress.com&amp;blog=2992268&amp;post=1&amp;subd=mbrazell&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>The auto-generated title of this entry is appropriate for several reasons.  First, I&#8217;ve just started a new, exciting chapter of my life in Virginia Beach, Virginia.  Second, I&#8217;m a programmer, and &#8220;Hello world!&#8221; is typically the first program  you write when learning a new programming language. Third, this is my first blog.</p>
<p>So, gleefully I proclaim&#8230; Hello world!</p>
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